Eine neue Version von auf dem FCE Ultra basierenden NES-Emulator FCEUXD SP ist freigegeben worden.
emulator:
bug: fix fcm conversion, recording, and playback of reset and power commands
bug: prevent excessively long movie filenames
bug: SF [ 2085437 ] should fix issues with missing author field in fcm convert crashing fceux
bug: fix savestate recovery code...
FCE Ultra GX ist ein modifizierter Port von SoftDev's Nintendo Entertainment System Emulator für den Nintendo GameCube und WII.
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
* Wiimote, Nunchuk, and Classic controller support
* Button mapping for all controller types
* Full support for SD, USB, DVD, GC Memory Card, and Zip files
* Game...
Wine - macht Windows-Software unter Linux nutzbar, ist in einer neuen Version erschienen: Wine 1.0-rc4
Changelog:
Bugs fixed in 1.0-rc4:
2280 BACKSPACE and LEFT ARROW not responding with FirstClass v7.112
2891 Tooltip window steals focus and creates a "normal" window
4923 Race condition in keyboard code
6404 Tooltips shown as windows "blocking" cursor in I...
ragnarok2040 hat eine neue Version seines PS2 ports vom Nintendo NES Emulator freigegeben.
Heh, I removed all the +1's when setting the null terminator and it didn't affect the creation of the strings, so my math had 1 byte of fuzziness per each part of the string :S. I'm not sure how it might relate to browsing for roms, though. Maybe something to do with the partition n...
ragnarok2040 hat eine neue Version seines PS2 ports vom Nintendo NES Emulator freigegeben.
News Update:
I've modified the browser and menus to all use a single input function that returns a newly pressed button state for parsing. This way I don't have 3 or 4 or 6 input functions all doing pretty much the same thing. I've also changed the directory list to use a linked...
Der NES Emulator hat im aktuellen Release folgende Neuerungen:
*As requested, Memory Tools->Update Speed->High works at highest possible speed as in 0.98.16. Normal speed now works as High speed in 0.98.24. Low is still the same.
*Fixed bug introduced by me in 0.98.23, where loading a memory address list in Memory Watch, before loading a game, would crash FCEU.
*...
Der NES Emulator hat im aktuellen Release folgende Neuerungen:
*FCEU no longer crashes after trying to open a ROM, getting an error message and then retrying to load any rom.
*Memory Watch and Memory Viewer are minimizable now.
*"Wrong movie!" message should be much more reliable now.
*Other minor stuff:
-Memory Watch updates itself after loading a memory ...
FCE Ultra GameCube Edition Build 31.03.2008 um 23:08:32 von kallez
Askot hat ein Update seiner modifizierten Portierung von SoftDev's Nintendo Entertainment System Emulator für den Nintendo GameCube freigegeben. Die Neuerungen sind:
+[Askot]
- Fixed/changed SDCARD slot selection for searching roms, at
start you will be prompted for this option.
- Code cleanup.
Der NES Emulator hat im aktuellen Release folgende Neuerungen:
*Now it's possible to select/copy text in replay window.
*Memory viewer doesn't blink a lot, doesn't use 100% CPU power and its update speed is configurable.
*"High" update speed setting for Memory tools doesn't use 100% CPU power anymore. "Turbo is unstable" and related problems should be really gone...
Der NES Emulator hat im aktuellen Release folgende Neuerungen:
*Memory Watch update speed is configurable now:
Explanation of settings:
*Low works exactly the same as v0.98.20. It's the default and recommended setting.
*High should work like v0.98.16 (very high CPU usage and lot of problems, but very smooth refresh rate).
*Normal is something between these two.
So... Everyone should configure it according to their needs and computer specs. Most people should be ok with low update speed, I've been TASing a couple of games with this setting without any issues.
(This will be my last release if no one comes up with bugs introduced with my changes. I'm sorry for the version numbers mess. And yes, I know that menu looks like crap. :P)
FCE Ultra GameCube Edition Build 26.03.2008 um 20:36:26 von kallez
Askot hat ein Update seiner modifizierten Portierung von SoftDev's Nintendo Entertainment System Emulator für den Nintendo GameCube freigegeben. Die Neuerungen sind:
- Added saving state in SD Card (State files will be saved in root of SDCARD).
*Note: I can't make it work to save in root:fceusaves, so help needed.
- Added SDCARD slot selection for searching roms...