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Donnerstag - 04.09.2008


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FinalBurn Alpha Rerecording v0.0.1 um 21:53:45 von kallez
FinalBurn Alpha Rerecording ist eine rerecording Version von FinalBurn Alpha mit vielen spezifischen Funktionen zur Aufnahme von Filmen.



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FinalburnCE v0.012 Preview um 05:48:55 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
    add pgm driver with sound from
    add cps3 driver
    cache is incompatiale with previous version
    It is a preview version, bug report is appreciated.



Sonntag - 22.07.2007


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FinalburnCE v0.011 um 08:08:46 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
  • partial IGS PGM game support
  • optimize cave games load process
  • fix a bug which may overwrite your input configuration with null data
  • fix a inaccurate cycle for port io in z80
  • fix cp...

    » weiterlesen



Montag - 11.06.2007


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FinalburnCE v0.010 um 04:52:39 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
    fix unable to load another neogeo game after played one
    fix dbra opcode error in the dynarec 68k core
    optimize the dynarec 68k core
    add cave support
    add missed neogeo game 1945p
    add cps2 games choko, j...

    » weiterlesen



Samstag - 12.05.2007


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FinalBurn v0.009 um 08:45:49 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
  • new 68k core
  • decrease wave buffer size to solve sound sync problem for long time playing


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FinalBurnCE v0.008 um 21:12:39 von Hammel
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
  • fix Warriors of Fate's sound
  • add more cache mode for neogeo games, it will automaticly use more memory to gain better performance
  • change opcode sequence in 68k and z80 core for better performance
  • optimize blitter for qvga a bit


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FBA-XXX Pro v1.28 um 18:18:06 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
    + T + released a new version of FBA-xxx Pro. What's new/fixed:
    * Added all the new and updated Others drivers from FBA 0.2.96.1 (http://www.barryharris.me.uk). These include some entirely new supported games. <...

    » weiterlesen


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FBA-xxx Pro v1.27 um 01:04:55 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
  • Added the latest updates from FBA-XXX by Team Logic Sunrise (www.logic-sunrise.com)
  • Several ROMset updates. (see DATs for details)
  • The following sets have been added:


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FBAxxx Build 28.01.2007 um 11:22:22 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
  • fixed a little mistake in the sound engine that caused some little cracks
  • rumble function rewritten so that it now uses only one .ini file and can be used with all systems (thx to IQ_132)
  • hsf...

    » weiterlesen



Dienstag - 05.12.2006


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FinalburnCE v0.006 um 14:06:39 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:

  • modify 68k cpu core, many neogeo games can run now
  • modify z80 cpu core, dino and punisher has sound now
  • modify screenpad position to left when in landscape right mode
  • fix some savestat...

    » weiterlesen


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FinalBurn PPC v0.005 um 14:03:55 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
  • add dipswitch setting
  • add combo setting
  • add save state support
  • new cache maker for pc (neogeo game cache only)



Mittwoch - 15.11.2006


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FinalBurn PPC v0.004 um 19:05:30 von kallez
FinalBurn ist ein auf FinalBurn basierender Arcade Emulator für CPS1/2 Systeme für Windows CE. Er unterstützt QVGA und VGA Screens. Die Änderungen sind:
  • use fbap as core
  • dino is playable
  • add support for neogeo games
  • add autofire setting
  • add screenpad setting
  • add support for 320x240 landscape qvga


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FinalBurn v0.003 um 12:05:45 von kallez
FinalBurn ist ein auf FinalBurn 0.517 basierender Arcade Emulator für CPS1/2 Systeme und nun auch für Windows CE. Er unterstützt QVGA und VGA Screens.
  • add sound support
  • add some CPS2 game support
  • add partial cps1qs support, wof and punisher can run without sound now
  • add display setting
  • add show only available option
  • optim...

    » weiterlesen


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FBAxxx Build 20.08.2006 um 08:39:11 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
    * rumble disabled when pad is not used since 5 seconds, useful for intros in game supporting rumble
    * fixed nasty video bug when using launch command
    * detects if the game supports 2 or 4 players in the co...

    » weiterlesen


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FBA-xxx Pro v1.26 um 19:12:20 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
  • Fixed graphics glitches in kof2003/kof2003d.


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FBA-xxx Pro v1.25 um 19:38:23 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
    * All problems with loading games in HDTV video modes should hopefully be fixed.
    * Re-fixed Black/White buttons.
    * Fixed Beta menu freezing when navigating gamelist.
    * Replaced many Neo-Geo drivers wit...

    » weiterlesen


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FBA-XXX Pro v1.21 um 11:56:44 von Hammel
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
  • Fixed encrypted Neo-Geo games not loading.
  • Fixed UI background music and options.
  • Fixed problem where incorrect ROMsets were loading even with CRC Check on.
  • Corrected some DAT errors.


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FBA Galaxian Drivers Release um 23:28:46 von kallez
Barry Harris hat den Galaxian Treiber für FinalBurn Alpha
freigeben.

Finally making good on the promise of three years ago! Here is the Galaxian driver I wrote for FBA. It supports the following games;
  • 4 Fun In 1
  • Azurian
  • Bagman (Bootleg)
  • Batman Part 2
  • Black Hole
  • Checkman (2 sets)
  • Defend the Terra Atta...

    » weiterlesen



Freitag - 09.06.2006


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FBA Sega Drivers Port Release (source) um 15:22:02 von kallez
Barry Harris hat eine komplette Neufassung der SEGA Treiber für den Arcade Emulator FinalBurn Alpha freigeben.



A few months back I started porting the old Final Burn Sega drivers to the FBA framework (current publically released source tree). This pretty much constitutes a complete rewrite due to the changes in the handling of inputs, graphics, and the interface to the 68000 (sek) and Z80 (zet) cores.

For some reason a lot of people seem to want it. Unfortunately anyone that made an attempt to date has given in without making progress. I had ported the drivers to an older version of FBA a year or so ago but deleted the source when the MAME Sega Rewrite was complete. I never submitted it to the rest of the development team because the original driver was never really that accurate and we all agreed that it needed rewriting from scratch, indeed Jan was already looking at it.

Due to a complete lack of time and motivation to work on something I have already done previously I'm releasing the source so that somebody else can finish it off if they want.

The only game I've worked on is Power Drift but that utilises most of the code in the Sega drivers anyway. The following problems exist;

  • Sprites are not working
  • Sound isn't working (the Z80 isn't working properly)
  • Inputs aren't working (they need porting to FBA's new analogue input handlers)
  • The other game drivers then need modifiying to the new FBA framework (using Power Drift as a guide)


None of the above is particuarly difficult to resolve for anybody with the time and motivation. If anyone wants to finish this off, I'll be happy to provide some quick guidance on the above issues if they require it. You can get hold of me via the usual emulation channels (nick is Treble Winner) or by posting on my forum on this site.

Download the source if you want it. Unzip the files to your src/burn folder and add the necessary rules to your makefile and then compile the program as usual.

Site is still WIP - not had any time for that either. I also plan on fulfilling one of my other promises and releasing my old Galaxian hardware driver, which is unfortunately also based on an old FBA framework (not as old as the Sega drivers though thankfully).


Danke an Emu#dreams für die News.


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FBAxxx build 28-05-2006 um 18:23:11 von kallez
Es gibt eine neue Version des FinalBurn Alpha für die XBOX (FBA-XXX). FinalBurn Alpha ist ein Arcade Emulator für CPS1/2, Sega System 16/18 und NEOGEO Systeme.
  • added HDTV support + 720x480 in pal60 and ntsc or 720x576 in PAL50
  • added informations (offset and scale) in adjust screen section (I ve seen it was requested)
  • added simple4x filter (only useful in 720p I guess)
  • added now support HDTV resolutions : 720x480,720x576,1280x720p and 1920x1080i
  • added rumble function in games (woks with : kof2000, 2001, 2002, fatalfury 2, fatalfury 3, rage of the dragons and snk vs capcom) -> thx to iq_132
  • added settings for rumble function
  • added possibility to show/hide non-working roms -> thx to Croc + fix
  • added splash screen
  • added VMM for cps2 games
  • fixed input test
  • fixed controller config not saved in minimenu
  • fixed gamma options, it was randomly crashing
  • changed D3d buffer was set to 16bits, more RAM available
  • changed rendertarget limited to 640x480, more RAM in higher resolutions







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