Lxdream ist ein Sega Dreamcast Emulator für Linux. Die Neuerungen sind:
As promised, 0.8.4 is now available from the usual place. For the first time, I’ve also put up binaries for Debian(unstable) and OS X (10.4+). Again, this is a minor release with the bulk of the changes under the hood, so don’t expect radical changes to the emulation quality or compatibilit...
MacOsX-Port von lxdream wird weiter ausgebaut um 20:43:05 von Nemu
Der Author vom Dreamcast-Emulator lxdream für Linux hat angekündigt, seinen MacOSX-Port von lxdream weiter auszubauen. Einge Sachen sollen schon laufen, weitere Änderungen folgen:
Wrapping up the OS X port
I've ended up spending a lot longer on the OS X port than I would have liked - the worst culprit lately has been the native CD-Rom support (but that's a r...
Lxdream ist ein Sega Dreamcast Emulator für Linux. Die Neuerungen sind:
Last 0.8 point release, I swear. Just for a change, this one actually has some new features too. Specifically, it now runs linux (now some may argue that that’s not actually a _useful_ feature, but it’s a nice milestone)
With that out of the way, I think it’s finally time to rip the renderer ...
Vom Dreamcast Emulator Lxdream für Linux gibt es folgende WIP News.
After fixing some boneheadedness in the ASIC event code (and a whole passel of translator caching and other bugs), I’ve finally gotten to the login prompt:
(to clarify, this is the dreamcast-linux-010605 ISO that Takeshi Yaegashi put together several years ago, running a modified 2.4.5 kernel)
Unfortunately (after the happy dance), it was at this point that I realised I haven’t actually implemented the keyboard yet, so it’s impossible to do anything useful with it. It’s also admittedly painfully slow to start, but I was expecting that (TLB lookup is currently near pessimal).
Anyway, working on the keyboard driver now ^_^.
PS: If anyone has a working link to this image, please let me know where it is (I’d like to keep a link to it) - my google-fu has utterly failed to turn up a good version as yet, and my own copy is only on a somewhat scratched CD...
Changes
Add VMA support to the SH4 disassembly functions
Handle out-of-page delay slot execution with emulation single-step
Finish translator breakpoint implementation
Fix a pair of long standing ASIC event bugs
Fix xltcache forgetting to clear references to blocks before overwriting them
Fix recovery + backpatch records not being position independent (big duh!)
Fix yet another translate block bounds overrun
Fix MAC.L/MAC.W exception handling (broke the stack if the second arg caused an exception)
Fix various other minor bugs
Update: Just hacked together a quick keyboard driver, able to login and launch X now. Excellent…
Lxdream ist ein Sega Dreamcast Emulator für Linux. Die Neuerungen sind:
Change of plans - because svn looks likely to become unstable for a little bit with recent work (mmu changes are fairly invasive, and there’s quite a performance penalty that I haven’t optimized away yet), I’m releasing 0.8.2 as it is now (without TLB) for the benefit of those who need the fixes sinc...
Lxdream ist eine Sega Dreamcast Emulator für Linux. Die Neuerungen sind:
With the work done in the last month both for performance and usability, it seems worthwhile to release a new version. And since this version is actually (hopefully) useable by people who aren’t me, lxdream now has a real version number rather than a milestone. W00t!
Download it and enjoy. And of course, let me know how it goes.
Note: Please do not report rendering problems at this stage - there are many known bugs and unimplemented features, and it’s looking like the whole rendering stage may need to be rewritten for the next version.
Changes
Implement more user-friendly GD-Rom changer (closes off #31)
Add recent GD-Rom image tracking
Fix for CDI images with more than 1 track per session
Save render buffers as part of the save state (issue #34)
Show preview screenshot in save state open dialog
Remove gnome dependency (now just depends on GTK 2.0+)