Zum Master System/GameGear/SG-1000/SC-3000 Emulator MEKA gibt es eine WIP Version zum download. Viel Spass beim Testen.
- Localization:
- Updated Dutch localization [Mark van Tilburg]
- SC-3000:
- Fixed the ;/+/RAD key not working on Sega Keyboard emulation under
certain host keyboard/OS configuration. Thanks Jacko. [Omar]
- Fixed ...
SMSPlus v1.3 Build 20.07.2007 um 22:18:11 von kallez
Eine neue Version des Sega Master System / GameGear Emulator für Nitendo Gamecube und Nintendo WII.
[SMS]
- added 3D Glasses faking: fix graphics in games requiring 3D Glasses
- fixed VDP & Z80 SP registers initialization (usually done by BIOS): fixe games not working without BIOS (Ace of Aces, Shadow Dancer,...)
- completed game database for specific configur...
Meka WIP Snapshot 08.05.2007 um 22:52:27 von kallez
Zum Master System/GameGear/SG-1000/SC-3000 Emulator MEKA gibt es eine WIP Version zum download. Viel Spass beim Testen. Danke an Emulation4Ever für die News.
Great news: I finally took the time and fixed all leftover blitters problems that were introduced when switching to hi-color mode. Meaning that I should now be able to release an official 0.72 version! - It's not lac...
Meka WIP Snapshot 17.12.2006 um 19:48:25 von kallez
Zum Master System/GameGear/SG-1000/SC-3000 Emulator MEKA gibt es eine WIP Version zum download. Viel Spass beim Testen.
Finally a build. I should feel ashamed for being that sluggish. Not many changes since last year, but we're back on track! (Uncle proppy, self-procclaimed Mac expert since his purchase of last week, is commited to provide us with a Mac port pretty soon.)...
Zum Master System/GameGear/SG-1000/SC-3000 Emulator MEKA gibt es folgende WIP News.
Don't worry I haven't disappeared, and MEKA is still in development. :) We have installed an official SMS Power Subversion (SVN) server and development moved there. Improvement in the Win32 project made it easier to compile MEKA with a precompiled Allegro package, so you developers have on...
Im offiziellen Forum von MEKA wurde eine neue WIP Version freigegeben.
- GUI:
- Fixed bug with window closing button widget. [Omar]
- Fixed bug when quitting using the menu, configuration files were
not saved. (Omar)
- (Un*x) Fixed bug where menus would not clear themselves. (Omar)
(This was due to Allegro.h defining TRUE as -1 and a 1 value...
Nach der Wip gibts jetzt die offiziele 0.71 Version.
Now that MEKA is open-source, welcoming other developpers!
- New contributor: Robert Raper (DjRobX)
- New contributor: Maxim Stephin (MaxSt)
Names between brackets refers to the person(s) involved in a change.
Blitter/Video:
Added triple buffering support on fullscreen blitters. [DjRo...
Es gibt eine neue WIP Version des Multisystem Emulators MEKA für Windows/DOS.
Was neu ist könnt ihr hier nachlesen!
GUI:
Fixed text input widget insert mode, could not insert any character,and it broke memory editor (bug added in a 0.71 WIP)
Development:
Fixed replacement of 8-bit CPU registers variables (low and high nibbles were inverted) [contributed by Proppy]
Fixed display of CPU flags (only bit 0 was properly interpreted, because of a typo). Added display of undocumented flags bits 3 and 5 (partially emulated).
Made it that debugger log to file is immediately flushed. This allows reading the log file in live while the debugger is running.
Added REGS (R) command to dump Z80 registers to the log console.
Added display of weither CPU is running or not.
Fixed behavior of step/step over/continue when executing while being located on a breakpoint. Fixed behavior of step over an infinite loop.
Fixed loading of corrupted or incorrectly sized ROM images that would sometimes made the engine crash.
Sources
(Linux) Updated Makefile and some sources tidbits for proper compilation (thanks Proppy, Belegdol).
(Linux,DOS) Object directories are now created automatically.
(Linux,DOS) Removed "smscheck" tool from project. Has nothing to do with MEKA.
(Win32) Make it that build date/time stamp in build.c is updated when rebuilding the solution. Removed buildupd.exe executable from sources.
(DOS) I'm stopping to maintain the MS-DOS port. A maintener is welcome.
Und schon wieder ein WIP Update von MEKA. Hier die Änderungen:
Fixed input box widget missing keys on skipped frames.
This made key inputs very annoying on certain configuration, and
especially with 3-D glasses auto-frame-skipping enabled.
Fixed MEKA.MSG parsing bug (introduced in WIP 20050413).
Palette viewer now shows color entry data while hovering...
Der Multisystem Emulator MEKA wurde mal wieder aktualisiert. Außer das er nun Open Source ist, gibt es noch diese Neuerungen:
- Released source code.
Added SOURCES.TXT file with some information for programmers.
- Registration key is a thing of the past. It never served a real purpose
other than identifying donators. All donators are publicly listed at:
...
MEKA ist ein Emulator für diverse Sega 8 Bit Systeme, ColecoVision und Othello Multivision. Die neuste WIP Version hat diese Neuerungen:
In SMS mode, fixed color filling when VDP rendering is disabled.
Previously disabled parts where filled with black, instead of the current
border color. No commercial game exhibited the problem. Chris Cowell's
port of Ale...