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Dienstag - 29.01.2008


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Profile Manager for No$GBA R11 um 16:02:12 von kallez
UniverseJDJ hat ein Profil-Manager für den GBA/NDS Emulator NO$GBA freigegeben. Die Neuerungen sind:
    - Updated to support No$GBA 2.6a. Added option to load No$GBA automatically when double clicking profile.



Donnerstag - 24.01.2008


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No$gba v2.6a um 05:01:33 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
    (faster 3d rendering, backup detect, rtc-irq, better texture interpolation,)
    (perfectly accurate edge-marking, translucent-poly-id, shadow-poly support,)
    (capture in vram display mode, debug gui/warnings, cpu/ipc/div/sqrt details)
    - free-download: old no$g...

    » weiterlesen


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No$gba v2.6 um 16:50:49 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • nds/3d: soft-renderer: uses fast linear color/texture interpolation when w1=w2
  • nds/3d: soft-renderer: supports perspective-correct texture (eg. eragon/demo)
  • nds/3d: soft-renderer: supports perspective-correct rgb color interpolation
  • nds...

    » weiterlesen



Mittwoch - 21.11.2007


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No$gba v2.5c um 10:16:29 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • nds/3d: vram viewer: stable handling of old-tree messages (after new reload)
  • nds/bios: 80x86 bios clone supports thumb-mode irq handler (nds9/arm v5 only)
  • webpage: added two nds 3d viewer screenshots, and a nds-wlan-iomap screenshot
  • wif...

    » weiterlesen


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No$gba Launcher um 06:54:28 von kallez
No$gba Launcher ist ein neues Frontend für den Gameboy Advance Emulator No$gba.
    I used advanscene's list of save types and created a launcher for no$gba to change the no$gba.ini entry for nds save type based on identifying the game.

    The included db goes from 0001-1600, minus game numbers 1271, 1272, 1591, 1600 as those save types are "TBC" which i assume means "t...

    » weiterlesen


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NDS2xGL v2.5 um 06:52:24 von kallez
NDS2xGL ist ein frontend für den Gameboy Advance/Nintendo DS Emulator NO$GBA.
    hello, this is the version 2.5 of the my program

    NDS2xGL is a program that add functions to the NO$GBA DS emulator (http://nocash.emubase.de/gba.htm), also thkz for martin for this incredible emulator =)

    How to Install??

    Just Extract/copy these contents into NO$GBA dir...

    » weiterlesen



Sonntag - 04.11.2007


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No$gba v2.5b um 07:46:29 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
    - nds/3d/debug: vram viewer auto-updates 3d tree view (if any) during emulation
    - nds/3d/debug: defaults to disable old/slow 3d debugmsg's (instead vram viewer)
    - nds/3d/mtx: removed v2.5 z-rounding trick, allows to change projection per vtx
    - nds/3d/mtx: ...

    » weiterlesen


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Profile Manager for No$GBA R9 um 22:12:19 von kallez
UniverseJDJ hat ein Profil-Manager für den GBA/NDS Emulator NO$GBA freigegeben. Die Neuerungen sind:
    - Numerous fixes, enhancements, one build compatible with 2.5, the other build should work with 2.4f.


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No$gba v2.5 um 08:54:59 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • help: updated gbatek standalone version 2.5 (about one hundred news since 2.3)
  • vram viewer: supports extended palettes in bg map windows (eg. magnetica demo)
  • nds/help: added ds 3d overview chapter (basics on geometry/rendering engines)
  • nds/help: added ds technical data chapter (containing some basic overview)
  • nds/help: replaced ds various chapter by new ds memory control/timing chapter
  • nds/sound: fixed major unreported bug in 80x86 code sound_bias SWI function
  • nds/3d/help: corrected shininess formula (ie. fixed that max cos 2 angle mess)
  • nds/3d/help: added caution: specular reflection WON'T WORK on camera rotation
  • nds/3d/help: maths basics of vector-by-vector multiply (and purposes thereof)
  • nds/3d/softlight: allows light+color nonsense double def (eg castlevania clip)
  • nds/3d/softlight: much better light-accuracy, and now supports shininess_table
  • nds/3d/softlight: lighting fully calculated by software (without opengl light)
  • nds/timing: split timings for nds7 (fast access) and trashy nds9 (slow access)
  • nds/timing: split addr_clks_table to CODE/DATA addr_clkc_table/addr_clkd_table
  • nds/timing: emulates "half" cycles on 66MHz/nds9 (tcm/cache and n32/2 thumb)
  • nds/timing: emulates nds7 exmemstat gba-slot timing bits (like nds9 exmemcnt)
  • nds/timing/help: added detailed/tested nds7/nds9 code/data memory-timing chart
  • nds/timing/cache: allows more CPU load on bios/mainram when cache is enabled
  • nds/timing: emulates shared N32 access time for two NDS9 thumb 16bit opcodes
  • cpu/speedup: precalculates opcode-timings on interseg-jumps (usually faster)
  • cpu/speedup: faster conditional opcode handling (maybe yet another 3% faster)
  • cpu/speedup: thumb: uses 16bit reads (3% faster on non-32bit-aligned addr's)
  • cpu/speedup: replaced dumb jmp exec_opcode by exec_opcode_mac (ca. 10% faster)
  • cpu/speedup: added more code alignments in cpu-core (not significantly faster)
  • nds/help: added note that 66MHz-nds9 actually runs MUCH SLOWER than 33MHz-nds7
  • nds/cpu: emulates superslow nds9 memory access time (bios,wram,vram,oam,etc)
  • nds/cpu: emulates operand-independend ARM9 multiply time (eg. slow thumb time)
  • nds/wram: emulates wramcnt mapping (no idea if it's used by any games though)
  • nds/3d: adjusted z-rounding (avoid opengl-clip-plane in club house games demo)
  • cpu: emulates cp15-trace-id, debug: disass auto-comments on trace-id and bist
  • nds/help: fixed key1 [scratch] writeback lsw/msw are exchanged (thanks simon)
  • nds/help: cp15 info on trace-id, bist, cache debug/test, supported cache cmds
  • cheat: fixed occassional crash on delete cheat (push/pop) (thanks Hiei Youkai)
  • thanks: rockmanrotties for submarine (timing) and clubhouse (clip) bugreports



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No$gba v2.4f um 05:44:24 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • cheat: fixed conditional counter for cbds parameter lines (thanks Hiei Youkai)
  • cheat: raised strnlen to 5kbytes for about 256 codes/line (thanks Hiei Youkai)
  • nds/gba/help: added info on unknown add-ons (gba ir/wifi and nds memory exp)
  • nds/help: added info on ds rumble option paks (thanks bottledlight ds wiki)
  • gba/help: added some very basic info about the gameboy player (thanks flubba)
  • gui: allows to resize debugmsg/cheat/fileslst windows (with anchored buttons)
  • gba/help: added yoshi x/y-axis info (thanks flubba) (still incomplete though)
  • gba/help: added warioware z-axis gyro info (thanks momo vampire for the cart)
  • gba/help: added rumble and fram info (thanks momo vampire for warioware cart)
  • gba/help: added notes on special meaning of 1st (and 4th) letter of gamecode
  • nds/3d: emulates alpha blending master enable/test mode bit (disp3dcnt.bit3)
  • gba/memfill: fixed memfill code (data step/repeat count) (thanks Hiei Youkai)
  • nds/cheat: removed various ARDS checks (accepting addr with unknown offsets)
  • gba/nds: corrected hblank durations (thanks sebastien), no-vblank in lastline
  • gba/nds/help: notes on hblank=0 duration (1006/1606/1613 on gba/nds9/nds7)
  • gba/nds/help: notes on no-vblank-flag in last line, and hblank in ALL lines
  • nds/cheat: removed alignment check for [[X]+Z] (works with uninitialized [X])
  • nds/cheat: changed ARDS enable-code detection (9 lines with specific 4th/9th)
  • multi-cpu-timing: machine_switch_request processed AFTER all event_handlers
  • nds/3d: emulates texture master enable bit in disp3dcnt (thanks peter schraut)
  • nds/3d: emulates material-alpha (rather than only color-alpha) (thanks peter)
  • nds: emulates hinge/unfold irq (additionally to hinge status) (thanks antonio)



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No$gba v2.4e um 08:26:22 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • nds/3d: internal diag screen shows used opengl driver vendor/renderer/version
  • nds: emulates hinge folded/closed (game window wm_poschanged/isiconic check)
  • gba/cheat: fixed some unreported bugs, help: added some missing decrypt info
  • nds...

    » weiterlesen


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No$gba v2.4d um 19:07:58 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • debug/setup: allows to enable/disable user-debugmsg, wifi-log, and 3d-log
  • cpu: emulates undef opcode/copro exception (with warning if no bios/vector=0)
  • wifi/emu: emulates new bits in rx header, and optional auto sequence control
  • cpu/bug...

    » weiterlesen


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Profile Manager for No$GBA R8 um 08:53:50 von kallez
UniverseJDJ hat ein Profil-Manager für den GBA/NDS Emulator NO$GBA freigegeben. Die Neuerungen sind:
    - Serious Bug Fixed...



Montag - 09.07.2007


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Profile Manager for No$GBA R7 um 05:21:08 von kallez
UniverseJDJ hat ein Profil-Manager für den GBA/NDS Emulator NO$GBA freigegeben.
    I've written a program which should allow you to keep different "profiles" for different games in No$GBA.

    It now supports all 17 main settings.

    Installation:

    Extract in your no$gba directory. (This program will only work with No$GBA 2.4c)

    Linux Users (Reported to work on Kubuntu 7.04 - Feisty Fawn) will need to download this.

    With R6 and up, delete npm.cfg from previous versions before use.

    How to Use:

    You'll see where you can specify each setting. Just select the correct setting from the drop-down box and hit "Write to no$gba.ini."

    To load a profile just select it and hit "Load." To create and save a profile, enter the correct configuration, hit save and type in the name of the profile when prompted.

    Before using:

    Make a backup of no$gba.ini...

    Requesting:

    Anyone who has created profiles using the program to email them to me, for inclusion in the program...

    History:

    * 5/7/2007 - New build uploaded (NPM.zip) (Adds support for Reset/Startup Entrypoint and fix bug with Sound Desired Sample Rate - Anyone with duplicate entries of Sound Desired Sample Rate in their no$gba.ini should revert to their backup, or replace the top duplicate entry with "Sound Mixer Volume == -12")
    * 5/7/2007 - Path Problem Fixed (NPM_R2.zip)
    * 7/7/2007 - GUI Changes, Customizable Paths, Drop Down Selection Boxes, Delete Button, Overwrite Existing Profile Save Button, Other Miscellaneous fixes... (NPM_R3.zip)
    * 8/7/2007 - Ability to rename profile files, Loading profile automatically writes changes into no$gba.ini, Added support for "Video Output" and "GBA Mode" settings... (NPM_R4.zip)
    * 8/7/2007 - Bugfixes, GUI changes for lower resolutions.. (NPM_R5.zip)
    * 8/7/2007 - Full support, auto-load and write to no$gba.ini mode (NPM_R6.zip)
    * 9/7/2007 - General Release... (NPM_R7.zip)



Danke an Emu#Dreams für die News.


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No$gba v2.4c um 17:03:25 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
    - web: updated magicflr.zip (with NDS and e-Reader source) (additionally to GBA)
    - web: uploaded hotmail.htm (hotmail is deleting ALL emails that I am sending)
    - web: updated ereader.zip package (using new bmp/raw/bin/ori/plus directives)
    - ereader/a22i/ja...

    » weiterlesen


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No$gba v2.4b um 07:10:53 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
    - ereader/demo's: uploaded ereader.zip (with magicflr, rotris, camera, bombswp)
    - nds/sound: bugfix: fixed snd crash on mul1.5 speed (thanks Giuseppe Marletta)
    - bios-clone: bugfix: gba/nds intrwait set IME=1 (eg. japanese/original ereader)
    - ereader/a22i:...

    » weiterlesen


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No$gba v2.4a um 14:07:03 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Untenweiter habe ich wie immer mal wieder nen paar Screenshots gemacht, aber nun erstmal die Neuerungen.
  • nds/help: added nds-lite case/joypad ascii arts, and nds-lite supply pinout
  • spam: nocash-lite was posted online - new addresses in email.htm or about-box
  • nds/3d: forces instant new gxfifo irq (if any) on attempt to acknowlege it
  • nds/sound: fixed output to sample.wav script file (for diagnostics purposes)
  • nds/adpcm: emulates nds-rounding-error, uses fast-pre-multiplied adpcm tables
  • nds/adpcm: fixed clipping-bug in no$gba, and emulates real nds-clipping-error
  • nds/sound/help: added more ima-adpcm notes (rounding-error and clipping-error)
  • stat: performance indicator counts frames on nds9 only (=60Hz) (instead 120Hz)
  • nds/tsc/debug: displays all tsc channel values in io-map (touchscr, mic, etc.)
  • nds/tsc: prevents penirq if disabled, penirq more in sync with tsc-adc values
  • nds/3d: drains gxfifo before gxfifo dma (fixes mariokart/downhill slowdowns)
  • nds/3d: forces DepthMask=1 on ClearDepth (if it was 0 from translucent/attr)
  • nds/firmware: applies different mac addr to each machine with wifi-crc adjust
  • nds/firmware: forces def.fmw/wifi header (if firmware.bin missing) (downhill)
  • nds/firmware: forces user settings [65h]=FCh=good (if firmware.bin missing)
  • nds/firmware: fixed touchscreen/calib screen coords origin 1,1 (instead 0,0)
  • nds/dos/3d: translates by w, recurses current viewport x1/y1 and width/height




Danke an Emulation9 für die News.


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LusSpace FE 1.16a um 15:36:01 von kallez
In der neuen Version des Multi Frontends LusSpace FE (welches mehr als 3000 Spiele mit Screenshots, Boxarts, Musik und anderen Sachen unterstützt) gibt es diese Änderungen:
  • some bugs corrections and new functions (thanks gamer_boy to report bugs)
  • add no$gba for Nintendo DS games (best DS emulator)
  • add pSX for Playstation


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No$gba v2.4 um 12:24:10 von kallez
Der GBA Emulator (und partieller DS Emulator) ist in einer neuen Version erschienen. Die Neuerungen sind:
  • xboo: retested all xboo functions, re-fixed gba-bios dump, faster nds-download
  • nds/2d: fixed crash on empty/unallocated extended-obj-palette-slot (spiderman)
  • nds/3d/help: added various important notes in polygon light parameters chapter
  • nds/3d: recurses directional matrix (as on real nds, instead of gl_normalize)
  • nds/3d: skinning support (by soft_mul_vector, instead opengl modelview matrix)
  • nds/cart/help: added new info on first 2K of secure area (fixed bytes, crc16)
  • nds/gba/xboo: includes cmd/length in checksums (rather than raw data-checksum)
  • nds/xboo: get_info shows nds-backup type (chip-id and status-register bits)
  • nds/2d: fixed unrotated 512x256/512x512 bitmap sizes (thanks Kevin Keeling)
  • nds/dma: prevents dma from accessing tcm (for compatibility with downhill jam)
  • nds/xboo: added download NDS-cart from NDS-slot (slow 2 megabytes per minute)
  • nds/gba/xboo: splits downloads into small blocks (with block-retry on bad crc)
  • nds/cartloader: also accepts already-decrypted-and-destroyed secure-area-id's
  • gba/undoc/help: added newly discovered wram-disable bits (4000800h bits 0,5)
  • nds/cart: emulates correct nds chip-id size-field in respect to rom-image size
  • nds/cart/help: added note on nds-cart chip-id size field (nn+1 megabytes)
  • nds/screenshot: supports dual 256x192pix screens (as simple 256x384 bitmap)
  • nds/3d: supports keep-old-depth-setting for translucent-polygons (DepthMask)
  • nds/3d/rear: supports rear-plane rgba/depth bitmap (killer slow when/if used)
  • nds/3d/io: new 8bit write support, fixed 16bit write (accidently out_32_norm)




Freitag - 23.02.2007


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No$gba v2.3d um 22:13:34 von McDuck
Der Gameboy/DS Emulator wurde geupdated. Neu ist:
  • nds/video/help: added note on unknown tvoutcnt register (nds9 port 4000070h)
  • nds/sio/help: added chapter on (absent) link port (with new bits like ckup)
  • nds/aux/help: added full gba and gba-sp cpu/lcd/chipset pinouts (from no$gmb)
  • nds/aux/help: added SG and SW pins (gba-sp/nds headphone socket) ...

    » weiterlesen



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