Beim N64 Emu Project64 tut sich nach gut einem Jahr wieder etwas, am Projekt wird wieder gearbeitet und die Donation Page ist wieder offen!
Zitat von Zilmar:
"The project has been on hiatus for a little bit, well probably about a year! With the payments, I have found another company to try. I have re-enabled the donation page to see how they work out. The account creation process is not...
Project64KVE ist eine modifizierte Version des N64 Emulators Project64 für Windows.
- Full Windows XP (32 and 64 bit) and Windows Vista (32 and 64 bit) support.
- Jabo Direct3D8 video Plugin as default.
- Minor bug fixes.
- Windows XP and Vista players play online together without problems.
Maximus Arcade Frontend v2.10 beta 1 um 14:33:17 von kallez
Vom (Shareware) multi Frontend (u.a. für MAME, Daphne, PSX) wurde eine neue beta freigegeben.
- Added support for Texas Instruments TI99/4A and the MESS emulator
- Added support for Atari 800/800XL and the MESS emulator
- Added support for DOSBox
- Recommend using dfend_v2_beta_2 to generate ".conf" files for DOSBox
Vom Nintendo 64 Emulator Project64 gibt es einen neuen Build. Allerdings nur für Mitglieder verfügbar die auch spenden.
* Bug fix (0000046): When auto pause on, then will pause when going in to dialogs
* Bug fix (0000081): Fixed issue with Mario Kart not being able to run with ABL on
* Bug fix (0000083): Rom browser column width saved again
* ...
N-Rage Plugin 2.00 Beta 2006-08-18 um 14:40:44 von kallez
rabiddeity hat eine neue Version des Input Plugin für N64 Emulatoren freigegeben.
SAVING INDIVIDUAL MEMPAK NOTES TO A64 FILES MAY BE BROKEN. At least, I'm pretty sure it doesn't work right. So if you're having an issue with a mempak, and you imported .a64 files, that's probably it. If you make a copy and delete the notes you tried to add, does it still crash? My guess is ...
Smiff's Project64 RDB/CHM v1.6.016 um 15:07:22 von Hammel
Das neue offizielle Project64 v1.6x Update von Smiff ist in einer neuen Version erschienen.
Another RDB update that v1.6 users should download. The update package now includes a compatibility list (in sync with the latest RDB changes of course), which many new users might find helpful.
We've also been adding large numbers of saves for users to download, special ...
rabiddeity hat eine neue Version des Input Plugin für N64 Emulatoren freigegeben.
Alright, I'm posting in secret from a lab computer here at the conference. Hope this works. Posting a special debug version of the plugin. If you're having trouble getting rumble to work, please use this larger debug version (should be almost 500KB unpacked). It will output a file called NRa...
Smiff's Project64 RDB/CHM v1.6.014 um 00:04:24 von Hammel
Das neue offizielle Project64 v1.6x Update von Smiff ist in einer neuen Version erschienen.
Die Neuerungen sind:
Title #ROMs Type Details
Doom 64 (U) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Zelda no Densetsu - Mujura... 1 Updated GoodName (added "V1.0" as newer ROM exists)
Zelda no Densetsu - Toki.. 1 Updated GoodName (added "V1.0" as newer ROM exists)
Waialae Country Club (U) 1 Corrected GoodName (to match other regions)
Diddy Kong Racing (E) 2 Corrected GoodName (E is M3 not M2)
Top Gear Hyper-Bike 3 Added fix for all regions, should be playable, some video issues
Top Gear Overdrive 3 Added fix for all regions, game now works on Interpreter (slow),
mixed issues
Hoshi no Kirby 1 Updated GoodName (added "V1.0" as newer ROM exists)
Starshot - Space Circus.. 2 Added note about AV in intro, must skip to avoid!
Space Station SV 3 Changed status Compatible>Issues (p), added note about missing sprite/depth prob.
SCARS 2 Added note about depth problem for effects
Tom and Jerry... 2 Set to FlashRAM, should no longer freeze! removed gFAQ entry (RadeonUser)
Duke Nukem ZERO HOUR (E) 1 Corrected position of potential freeze fix entry (oops!)
Star Wars EP1 racer 3 Changed to 8MB, just because i'm fed up with people reporting it.
v1.5.2 plug users put back to 4.
StarCraft 64 (E) 1 Added info about ReDump
Iggy's Reckin Balls 3 Changed SMCM to ChangeM&C for possible hang fix.
Mischief Makers 3 Changed Status Compatible > Issues (plugin), added details to GameFAQ.
Fire Electric Pen 1 Changed status to Uncertain, may hang randomly?
Wave Race 64 (J) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Bokujo Monogatari 2 (J) 1 Updated GoodName (added "V1.0" as newer ROM exists)
Ogre Battle 64 J) 1 Added note about old [!] ROM being bad, has been redumped.
Add 16 new ROMs (warning: may not be final Good Names, or may not even be good dumps!)
Bokujou Monogatari 2 (J) (V1.1)
Bokujou Monogatari 2 (J) (V1.2)
Doom 64 (U) (v1.1)
Duke Nukem 64 (F)
Frogger 2 (Unreleased Alpha)
Hoshi no Kirby 64 (J) (V1.1)
Hoshi no Kirby 64 (J) (V1.2)
Jikkyou World Soccer - World Cup France '98 (J) (V1.1)
Legend of Zelda, The - Ocarina of Time (U) (Debug Version)
O.D.T (E)
O.D.T (U)
Turok - Rage Wars (FI)
Zelda no Densetsu - Mujura no Kamen (J) (V1.1)
Zelda no Densetsu - Toki no Ocarina (J) (V1.1)
Zelda no Densetsu - Toki no Ocarina (J) (V1.2)
Wave Race 64 (J) (V1.1)
Die Zukunft von Project 64? um 15:11:30 von Hammel
zilmar, einer der Autoren des Nintendo 64 Emulators 'Project 64', hat im EmuTalk Foren ein kleines Statement abgegeben, wie die weitere Zukunft des Emulators aussieht. Er sagt, dass auf jeden fall der Emulator weiterentwickelt wird. Man überlegt derzeit eine Art Memberaccount zu machen bei dem man etwas Geld spendet und dafür die aktuellstesten Builds bekommt, im internen Forum Vorschläge und B...
Smiff's Project64 RDB/CHM v1.6x Beta 12 um 14:07:15 von Hammel
Das neue offizielle Project64 v1.6x Update von Smiff ist in einer neuen Betaversion erschienen. Die genauen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
Added new ROMS (unverified, and some settings may be incorrect, this is why this is a beta file!)
A Bug's Life (I)
Chou-Kuukan Night Pro Yakyuu King 2 (J)
Jikkyou World Cup France '98 J V1.2
Pokemon Stadium 2 (I)
Pokemon Stadium (I)
Pro Mahjong Tsuwamono 64
Shadowgate 64 (I)
Turok 2 - Seeds of Evil (FGD)
A warning that in the current public version of GoodN64,
the following [!] ROMs may be bad, because a redump exists:
Bass Tsuri No. 1 - Shigesato Itoi's Bass Fishing (J)
Diddy Kong Racing (J) (changed status to "Bad ROM?" because CRC changed)
Pawapuro Puroyakyu 6 (J) (aka Jikkyou Powerful Pro Yakyuu 6)
Yousuke Ide's Mahjong School (J) (aka Ide Yosuke no Mahjong Juku)
Nushi Tsuri 64 Shiokaze ni notte (old dump definately bad, now starts!)
Smiff's Project64 RDB/CHM v1.6x Beta 11 um 18:26:55 von Hammel
Das offizielle Project64 v1.6x Update von Smiff ist in einer neuen Betaversion erschienen. Hier die Änderungen die seit April in den Beta Versionen gemacht wurden:
ROM Database (Project64.rdb) v1.6x beta (July 2005)
Changes since v1.6 (1st April 2005)
special thanks to 64ultramaniac for helping out with testing (and Trotter, Radeon and Gent as always!)
an...
Smiff's Project64 RDB/CHM v1.6x beta10 um 12:58:51 von winfy
Das neue offizielle Project64 v1.6x Update von Smiff ist in einer neuen Betaversion erschienen. Die genauen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
beta10 upped, sorry this one took a while.
usual block of updates in first post.
thanks Speedfreak69 and everyone else who's been giving screenshots etc.
still hoping for some more feedback on how stable Zelda OoT/MQ is on Change Memory. F-ZERO is done.
Smiff's Project64 RDB/CHM v1.6x beta9b um 22:20:50 von winfy
Das neue offizielle Project64 v1.6x Update ist in einer neuen Betaversion erschienen. Die genauen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
beta9b upped, a few more corrections.
GameFAQ is now searchable, this adds about 40kb but is useful to us anyway.
a shout out to all the websites out there - ...
Smiff's Project64 RDB/CHM v1.6x beta9 um 12:26:01 von winfy
Das neue offizielle Project64 v1.6x Update von Smiff ist in einer neuen Betaversion erschienen. Die genauen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
another small collection of changes,
as usual see first block in changelog in first post in this thread.
you can now press "author's homepage" in pj about to visit this thread
Smiff's Project64 RDB/CHM v1.6x beta8 um 12:24:06 von Hammel
Es gibt ein neues Project64 v1.6x Update von Smiff.
Die einzelenen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
beta8 added, very minor changes, GameFAQ is getting big though :/
we've got two games that need thorough testing now:
Zelda OoT/MQ
F-Zero (or F-ZERO as it now insists on shouting).
Smiff's Project64 RDB/CHM v1.6x beta7 um 11:45:38 von winfy
Es gibt ein neues Project64 v1.6x Update von Smiff.
Die einzelenen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
I guess the most interesting thing about this one is that i seem to have solved some random hanging in Banjo-Tooie (which Gent said couldn't be done ). not certain, but i've had it running demo loops on 3 PCs for hours over the last couple of days. of course you'll all test it better there should be little change in performance either.
I haven't put in everything suggested for this update because i wanted to get it posted tonight.
Smiff's Project64 RDB/CHM v1.6x beta6 um 21:46:09 von winfy
Das neue offizielle Project64 v1.6x Update von Smiff ist in einer neuen Betaversion erschienen. Die genauen Änderungen von Smiff kann man auf dem verlinkten Forenbeitrag erlesen.
Er schreibt dazu folgendes:
BETA6 added.
Things are slowing down now as most things are done i.e. most games get to be working about as well as they can in this version of pj... the help files are an almost never-ending job though
Looking for more feedback really, what we've had is good, just need more!
I want to give at least a week or two without major changes until considering safe for public release...