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Sonntag - 30.12.2007


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WinUAE v1.4.6 Public Beta 3 um 21:57:16 von kallez
Eine neue Beta des bekannten Amiga Emulators. Neu ist:
    - input compatibility mouse switching restrictions added due to stupid Windows "supermouse" features. (Problem happens when you get two or more mouse button clicks from two or more virtual mice when in reality there is only one physical mouse..) Also you can't just select "raw mouse" because it can have different spee...

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Donnerstag - 01.02.2007


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IceTea v1.1 um 09:00:44 von kallez
IceTea erlaubt es euch eure alten PSX Spiele zu Konvertieren um diese auf der Sony PSP zu benutzen. Es ist auch möglich entsprechende spielinterne Anleitungen herzustellen, sowie das Aussehn des Menü's zu ändern.
  • added gameid autodection, thanks to SeattleMan from www.sonyindex.com for providing me his PS1 game database
  • added progress bar to iso extraction/eboot compilation dialog, so you actually see the progress
  • fixed glitch which made the windows explorer think iso extraction/eboot compilation dialog crashed when in reality it only did some heavy computing
    It's also much smoother now to navigate the gui while extracting iso/creating eboot




Mittwoch - 23.08.2006


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Emu48 v1.0 Service Pack 42 um 08:04:27 von kallez
Emu48 ist ein HP-38/HP-39/HP-40/HP-48/HP-49 Emulator für Windows.
    EMU48.C
    - bugfix in function OnViewScript(), removed error message because
    it's wrong when script is ok, but log report was leaved with
    Cancel button, also if clause of error message box was never
    reached because error message box had no Cancel button
    - changed function OnViewScri...

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Montag - 31.07.2006


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Mame Gp32 v2.2 WIP um 06:17:23 von kallez
slaanesh hat eine kleine Vorankündigung im Gp32x Forum veröffentlicht mit welchen die Neue Version des Arcade Emulators Mame für den GP32 die Woche erscheinen soll.
  • Sample support. MAME 0.34 uses .sam format - I've collected all these samples and I will release a companion file containing these.
  • New module - Sega System 16 game support. Altered Beast, Alien...

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Samstag - 08.07.2006


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BlueMSX v2.5 um 19:18:08 von kallez
Der Microsoft MSX Emulator wurde aktualisiert und bietet diese Neuerungen:
    - The implementation of a new controllers and keyboard editor gives still more comfort to the gamers and will allow to support easily other computers or consoles in future versions.

    - Requested since a long time by the MSX developers, the hard disk emulation is now a reality and besides t...

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DeSmuME Sourcecode released um 14:02:41 von winfy
YopYop, der Autor des Nintendo DS Emulators DeSmuME, hat nun auch den letzten stabilen Sourcecode veröffentlicht. Der Autor hat erst kürzlich das Projekt aufgrund der neuen Gesetzeslage in Frankreich eingestellt.

    Sometimes bad joke become reality so here's DeSmuME's last stable source code. It's release under GPL.
    I have just removed the new 3D engine because it's too much bugged. Hopefully it will be helpful for some of you.


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Reality Boy v0.82.2 Alpha um 10:43:33 von Hammel
Reality Boy ist ein Virtual Boy Emulator und ist einer neuen Alpha Version erschienen. Außerdem wurde ein neuer Compiler released. Hier die Informationen dazu:
    Wow things got busy at work, I never thought I would be learning so much about fortran (yuck) and strange Motif bugs. Anyway before my brain completely stagnate and I forget everything I decided to put up my lates...

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LusSpace FE 1.15 (Update) um 08:47:10 von kallez
Für die neue Version des Multi Frontends LusSpace FE (welches mehr als 3000 Spiele mit Screenshots, Boxarts, Musik und anderen Sachen unterstützt) gibt es diese kleine Update:
    Reality Boy support for Virtual Boy, jsute update the small file ini


Danke an Emunews24 für die News.



Dienstag - 30.08.2005


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Reality Boy v0.82.1 um 14:52:55 von Hammel
Reality Boy ist ein Virtual Boy Emulator für Windows, DOS und Linux. Hier was der Autor zum neuen Release schreibt:
    A bunch of updates today. First ther was a bad bug in the debug build of reality boy, so I added beta 0.82.1 to fix the problem. I added a bunch of new patents on the VB displays, get them in the programming section. I fixed some typeos in the affine mode doc. And most of all, I uploaded the code to my affine mode demos. Hopefully someone can take this further and get a real affine mode demo going.

    I spent the weekend working with my oscilloscope and the VB, it was a lot of fun. Things I learned: the clock is 20MHz on the nose, the display runs on a 8MHz clock, the display's oscilate with a 20ms period, the interuptor flag follows a 10ms period. I have not verified it yet but I assume that refresh takes 5ms, I still need to find the right pins to probe. I have a full pinout of the mirror controller and I have a good idea of the pinout for the LED driver. I verified that none of the power and ground pins are used for a /reset line. Finaly, it apears that the unknown edge connector pin 5, follows pin 3 (WE), but I need a faster scope to verify anything.

Danke an SSF für die News.


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Reality Boy v0.82 Final um 11:30:45 von Hammel
Reality Boy ist ein Virtual Boy Emulator für Windows, DOS und Linux. Hier was der Autor zum neuen Release schreibt:
    I have placed the first installment of my Affine Mode doc on the web, It still needs work, mostly with the fixed point math stuff. I'm still working on the source code for the demo, along with my demo games. I will be releasing them as I get t...

    » weiterlesen


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Reality Launcher v1.4 um 01:27:49 von Hammel
Christian Schaefers informierte mich grade über eine neue Version seines Reality Boy Frontends. Diese Version ist hauptsächlich ein Bugfix Release. Hier die Änderungen:
  • fixed a bug introduced in v1.3, which caused Reality
    Launcher to not pass on all parameter properly thanks
    to Dan for pointing this out
  • fixed another bug from v1.3 that prevented th...

    » weiterlesen


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Reality Launcher v1.3 um 10:58:57 von Hammel
Christian Schaefers informierte mich soeben über eine neue Version seines Frontends für den Virtual Boy Emulator Reality Boy. Hier die Neuerungen:
  • emulator and GUI configuration is now always saved on program exit; you can reset both to default using the "Config" menu
  • new menu "Window" offers 9 different color themes for customization and a "Minimize on launch" option
  • paths can now be entered manually, too
  • "Properties" in "File" and popup menu lets you - yes, you guessed it - view the properties of a file
  • various minor improvements in interface and source code


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Reality Launcher v1.2 um 11:36:30 von Hammel
Reality Launcher ist ein Frontend für den Virtual Boy Emulator Reality Boy und wurde dessen aktueller Version 0.82a2 angepasst. Außerdem gibt es noch das hier:
  • support for new features/changes in Reality Boy v0.82a2
  • removed warning message for "Brightness" option, as it works now
  • renamed "Screen resolution" to "Display Mode...

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Freitag - 17.06.2005


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Reality Boy v0.82 Alpha 2 um 00:28:36 von Hammel
Reality Boy ist ein Virtual Boy Emulator für Windows, DOS und Linux. Hier was der Autor zum neuen Release schreibt:
    Many small updates: I have been slowly optimizing my keyword placement and I finally have my page back in the top 10 for 'virtual boy' on Goggle. Mostly I just refined the introduction page and expanded most of my slang like turning VB to Virtual Boy...

    I have uploaded a new reality boy release 0.82 alpha 2 This fixes several minor flaws: the front end works on 9x boxes now (race condition at startup), Full screen scaling works at ALL resolutions (but it is still ugly, need to implement a smother algorithm), and I added back in the -bright option so you can change the screen brightness. This is almost essential for windows 9x as it has terrible color management. I also stubbed in a -hstretch flag that will eventually double the width of the display so shutter glasses work. For now it is just a stub. Many other small fixes I cant think of as well. This is very stable on my machines (WinXP and Win98 OSR2) but I still need to fix the linux and dos builds before I can release the source code and make it official.


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Reality Launcher v1.1 um 21:20:20 von Hammel
Christian Schaefers informierte mich grade über eine neue Version seines Frontends für den Virtual Boy Emulator Reality Boy. Hier die Neurungen:
  • added support for new features in Reality Boy v0.82a1
  • renamed register "Keys" to "Controls"
  • made a few minor cosmetic changes
  • filesize is now shown in the status bar
  • new program icon - thanks, Simone



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Reality Boy v0.82 a1 um 16:18:56 von Hammel
Eine scheinbar etwas instabile neue Version des Virtual Boy Emulators Reality Boy wurde released. Hier was der Autor zum Release schreibt:
    I'm just to busy right now to polish off this release of reality boy so I decided to release an early alpha with known bugs. The big change is support for a real VB controller on the parallel port. This is the only way to...

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Reality Launcher v1.0 um 01:37:17 von Hammel
Der Autor des Frontends "Reality Launcher" für den Virtual Boy Emulator Reality Boy teilte mir soeben mit, dass er Version 1.0 dessen released hat. Damit ist es möglich den Emulator über eine komfortable GUI zu konfigurieren.



Anmerkung: Auch diese Nacht ist unser File Server wieder Down und der Download wird nachgereicht.


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Reality Boy v0.81 um 15:07:00 von Hammel
Der Nintendo Virtual Boy Emulator wurde aktualisiert und bietet diese Neuerungen:
  • Improved speed throttling and an option to turn it off.
  • FPS status indicator.
  • Screen scaling 1x-4x. I also included my front end in the windows zip.
  • Source code is available on the download page for anyone that wants to improve it.


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Reality Boy v0.8 Fixed um 17:36:28 von Hammel
In der aktuellen Version des Virtual Boy Emulators Reality Boy wurde lediglich ein Key Mapping Bug gefixt.


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Reality Boy v0.8 Final um 15:17:22 von Hammel
Der Virtual Boy Emulator Reality Boy hat in der neuen Version diese Änderungen:
  • Fixed some windows bugs (dialog close box works, set title bar, etc).
  • Save frame captures in rom directory.
  • Removed the screen wrap fix, it broke to many other games.
  • I desperatly need to redo the debug code to be more compatible to windows.
  • I finaly got a fast enough comput...

    » weiterlesen



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