GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
[+] Added Timestretching feature. Added part of the SoundTouch library files.
[+] Added Winamp DSP plugin support.
[+] Added Limiter toggle key (defaults to [Numpad -]
[*] Completely replaced the sound buffering system in the output modules with a centralized one.
[*] Fixed a few bugs in ...
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
[*] Improved the mixer (gives better volumes in many games)
[*] Coded a working volume fading emulation
[*] Somewhat better AC3 code, which still doesn't work yet anyway.
[*] Improved DPL2 dematrixing.
[*] Many other changes I don't really remember.
[!] It might be a good idea to reset the settings (delete the .ini).
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
[-] SPU2replay disabled until I add options for it.
[+] Improved the limiter handling to reduce lag (in dsound stereo and 5.1 only).
[+] Initial AC3 decoding - does NOT work yet!
[+] Experimental 24/32bit audio input. This allows the CDDA player in the bios to work!
[+] Added a button on ...
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
[*] Converted all the output modules into C++ classes, this way it's easier to manage them.
[*] Cleaned up some parts of the code.
[*] Modified the DPLII decoding code to try to improve the quality.
[+] Added an option to change the LFE lowpass crossover frequency.
[+] Added "delayed" Irq...
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
[*] Changed the way the ATTR register is handled. Should fix a lot of games, but it's experimental.
[*] Changed the thread priority of the output modules to TIME_CRITICAL, so that they have the highest possible priority.
[*] Updated to latest and final version of FMod 3.
[*] Changed some parts...
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
[-] completely removed the remains of the "async mixer" mode. It was meaningless without threading, and didn't work.
[*] Fixed the waveOut output module.
[*] Fixed a bug where the ASIO output system was using the defaulf ASIO device sample rate,
regardless of the config value.
[*] Cha...
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
28/12/2007 - v0.1.3
[*] Fixed the sync in pre-svn265 pcsx2 builds. Might help with some games.
27/12/2007 - v0.1.2
[*] Fixed the speed limit dialog setting (it wasn't being handled correctly).
[*] Changed the way I handle AutoDMA transfers:
For some reason the data for core 1...
GiGaHeRz hat eine neue Version seines Sound Plugins freigegeben.
It has been more than 4 years since I started this plugin. Back then pcsx2 didn't have any sound plugin except for spu2null. I remember getting into the pcsx2 IRC channel (#pcsx2 on efnet) and asking for help to make a sound plugin. One of the pcsx2 developers kindly gave me some documents and wished me ...