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Dienstag - 26.08.2008


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VBA-M SVN Build 634 um 20:48:19 von kallez
VisualBoyAdvance-M basiert auf VisualBoyAdvance und emuliert unter Windows den GameBoy, GameBoy Colour und GameBoy Advance. Eine neue Test Version wurde freigegeben.



Montag - 11.08.2008


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VBA-M svn 595 released um 22:20:34 von Nemu
VisualBoyAdvance-M basiert auf VisualBoyAdvance und emuliert unter Windows den GameBoy, GameBoy Colour und GameBoy Advance. Eine neue Test Version wurde freigegeben.

    A new WIP build for VBA-M has been released, based on revision 595. This one sports the following changes since svn 589.

    Change since last build:
    [Mudlord] FIXED: Icon issue in options in Qt...

    » weiterlesen


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VisualBoyAdvance-M SVN589 um 20:53:04 von Nemu
VisualBoyAdvance-M basiert auf VisualBoyAdvance und emuliert unter Windows den GameBoy, GameBoy Colour und GameBoy Advance. Eine neue Test Version wurde freigegeben.

Änderungen:

    [squall] GBC battery fix
    [squall] more fixes towards MBC7
    [spacy] ADDED option "File->Load Game->Do not change battery save"
    [spacy] ADDED "Cheats Enabled/Disabled" statu...

    » weiterlesen


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VisualBoyAdvance v1.8.0u beta3 um 17:05:28 von kallez
peterb hat eine Universl Binary vom Nintendo Gameboy Advance Emulator VisualBoyAdvance freigegeben.


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VisualBoyAdvance v1.7.2u um 17:04:52 von kallez
peterb hat eine Universl Binary vom Nintendo Gameboy Advance Emulator VisualBoyAdvance freigegeben.


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DSBoy v0.75 um 09:55:59 von kallez
DSBoy ist ein Gameboy Emulator für den Nintendo DS.
  • Added the colour application (compatible MasterBoy/VisualBoyAdvance EC)
  • Improved speed to access pallets (typically fades)
  • Improved speed for games which did many copies in VRAM
  • Faster Management of maps
  • Changed default colors when no colour application is loaded
  • Improved colors (works with or without colour application) to reduce ghosting on DS Lite ; it was really ugly)
  • fixed a map bug
  • Improved speed significantly for a few games




Freitag - 04.08.2006


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PSPVBA v1.2.4 um 14:39:33 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Improve the code of the graphic stuff (up to 3% faster)
  • Improve the code of the ARM emulator (faster)
  • Add BIOS file support (see the README)
  • Add option to adjust the sound quality
  • Add option to delete files (in the file selector)
  • Bug fix in the save settings code
  • Merge the code for 1.5FW and 2.xFW



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PSPVBA v1.2.3 um 06:00:55 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Rewrite critical parts of graphic emulation source code
  • Rewrite critical parts of the ARM emulator to make it going faster
  • Review memory cache strategy
  • Bug fix and code cleaning




Samstag - 29.07.2006


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PSPVBA v1.2.2 um 15:08:42 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Rewrite some part of the Gfx code (up to 5% faster)
  • Bug fix and code cleaning




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PSPVBA v1.2.1 um 11:53:17 von Hammel
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • New feature to save and load a distinct setting file for each games
  • Add option to enable/disable the cache with the Graphical Unit
  • Emulator menus reorganisation (new menu for settings)

  • Bug fix: Emulator menu is now launched on startup
  • Bug fix: no more freeze when exiting the emulator
    (but HOME button still doesn't work !)
  • Bug fix: bad refresh of the emulator menu/screen



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PSPVBA v1.1.0 um 16:52:46 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • It works now on 2.5 and 2.6 FW (i've tested it using DevHook)
  • All the graphic part has been rewritten to replace SDL by direct GU access (faster)
  • Sound is now played at 22Khz instead of 11Khz (i can play it up to 44Khz, it's better but slower :( ).
  • The images are now smooth (using the GU)
  • Snapshot files are now in PNG format (instead of BMP)



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VisualBoyAdvance v1.7-2 (Zaurus) um 13:41:25 von kallez
Eine neue Version des gba/gbc/gb Emulators VisualBoy Advance für den SHARP Linux Zaurus PDA ist erschienen



Mittwoch - 12.07.2006


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PSPVBA v1.0.7 um 08:52:36 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Sound improvement
  • Switch off the sound during screenshot save
  • The percent of battery left is now displayed in the emulator window
  • Add a watchdog to automatically return to the emulator menu when the battery is very low (< 5%)
  • Add nice icons and background designed by Shadow !
  • Modify the UI to be able to use custom background images (transparency)
  • Sleep mode is now working (but only when you're in the emulator window)



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PSPVBA v1.0.6 um 23:45:37 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Add a screen resize option (Ymin/Ymax) to reduce the size of the screen and then speed up the emulation. This can be usefull in car games such as V-rally 3, when we don't care to see the sky or not :D. It's simple but we can hope to win up to 5% on CPU speed.

  • Press Start+Select to return to the emulator menu (whatever the key mapping you have set). This feature is to overcome the issue some of you encountered, when they couldn't go back in the emulator menu because the key they had assigned to the menu didn't respond :(.

  • (re) Add the save battery feature (already available in the original VBA source code), but i haven't tested it so far ;).



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PSPVBA v1.0.5 um 08:01:46 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • New turbo modes (more speed and less graphic artefacts)
  • Add SFX enable/disable option (can be used to increase speed)
  • Fix in BMP screenshots (no more need to flip the image)
  • Improve a bit the sound quality
    (the "ARM tick" can be changed to prevent sound distorsion)
  • The SELECT key is now available for user keyboard mapping
    (but don't forget to map a psp key to enter in the emulator MENU !)
  • File requester use now two directories for keyboard and rom files
  • Fix the bug that made games like Pokemon Fire to rash



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PSPVBA v1.0.4 um 07:41:48 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.


  • Emulator menu is now directly available on startup
  • Add turbo modes, but it can result in graphic artefacts but you can win up to 20% ! (turbo modes don't work for all games)
  • Add ARM tick average change option (can be used to increase speed)
  • The file default.kbd (keyboard mapping) is now loaded on startup
  • Screenshots are now save in BMP format instead of PNG (less memory consumming, so it should not freeze your PSP).
  • Many bug fix


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PSPVBA v1.0.3 um 09:25:16 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Always better speed !
  • Add new render modes (scanline)
  • Add FPS/CPU statistics
  • The Start key is now usable
  • Sound off increase speed
  • Many bug fix
  • Big Code cleaning





Donnerstag - 29.06.2006


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PSPVBA v1.0.2 um 08:29:37 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
  • Major speed improvement !!!
  • Better Sound quality (rewritten)
  • Add new render modes (smooth)
  • Zip file support
  • PNG screenshots (instead of BMP)
  • Many bug fix
  • Code cleaning



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PSPVBA v1.0.1 beta um 07:40:38 von kallez
PSPVBA ist eine portierung der Linux Version 1.7.2 vom Gameboy Advance Emulator VisualBoyAdvance mit SDL Unterstützung.
    It's a first beta release, and as we could expect, it doesn't run full speed !

    I've done many optimizations to reach the full speed, in particular i've translated all the original source code from c++ to pure C langage for performance purposes,...

    » weiterlesen


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GizVBA v0.2.0 um 04:53:11 von kallez
GizVBA ist eine Portierung des Gameboy, Gameboy Color, und Gameboy Advance Emulators VisualBoyAdvance für den Gizmondo.

    main menu handling fixed, rom listing of .gb, .gbc, .gba and .gbz files added, temporarily stopped using saves as they were breaking on load, performance improvements.

    Gizmondo port by critical of PocketVBA, which in turn is based on Snes9x...

    » weiterlesen



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