Headoverheels hat eine neue Version des Multi Arcade Emulators Final Burn Alpha freigegeben für den GP2x.
o Replaced MAME's Z80 core with CZ80 core. Games like Mazinger Z and Metamoqester are faster.
o Little optimizations in the generic tiles renderer
o Disabled kernel read ahead cache
o New supported games:
. * Cave:
- - - Power Instinct 2 (pwrinst2,...
Dknute hat News von seinem Dreamcast Emulator: Es gibt die ersten Screenshots von der NAOMI Emulation. NAOMI ist ein auf dem Dreamcast basierendes Arcade System.
"I can boot a few games (both cart and GD-based - assuming I have the GD decryption key), but there are some serious Maple <-> JVS translation issues. This protocol differs a bit from what I found in the JAMMA docs and without access to the hardware there is little chance of me figuring out what exactly is broken.
Not to mention some games require special input devices - like a bat :) I wonder if it's based on fishing pole hardware (which will be next to impossible to properly emulate anyway)..."
Der Arcade-Emulator Final Burn Alpha wurde aktualisiert.
Here's the what's new;
* Burner (interface) changes
o Added a game information dialog to burner
o Tidied up the game selection dialog and seperated Kaneko 16 and Psikyo
o Added a context menu to the game selection dialog
o Added a most recentl...
Eine neue Version des ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, NES, Game Boy Emulators DSP Emulator ist erschienen. Die Neuerungen sind:
+BUG: Z80 - Fixed a stupid bug on HALT opcode
+BUG: Z80 - Fixed a bug that was indicating that it was an opcode when reading an instruction of the type DDCB and it is cosidered data
Zum Master System/GameGear/SG-1000/SC-3000 Emulator MEKA gibt es eine WIP Version zum download. Viel Spass beim Testen.
- Updated Dutch localization [Mark van Tilburg]
- Fixed the ;/+/RAD key not working on Sega Keyboard emulation under
certain host keyboard/OS configuration. Thanks Jacko. [Omar]
- Fixed ...
Im neusten Sourceupdate des Arcade Emulators gibt es folgende Neuerungen:
MAMETesters Bugs Fixed
01650: [Gameplay] ridgerac: Unstable Freezes that ends with Crash
and needs totally reboot under XP (Aaron Giles)
01542: [Graphics] 3wonders, 3wonderu, wonder3: Wrong colour of
background in game selection and start screens (Nic...
NeoRaine v1.1.3 & Raine v0.50.11 um 21:57:57 von kallez
Der Arcade Emulator Raine & NeoRaine mit neocd support haben in der aktuellen Version diese Neurungen:
raine (0.50.11) unstable; urgency=low
* Fixed an irq problem in the cave driver which was freezing esprade at the
1st boss. The cause is the new version of starscream which is more precise
with interrupts, I even wonder how the cave driver coul...
Regen ist ein MegaDrive Emulator der das Plugin von blarrg's Genesis NTSC plugin verwendet. Die normalen Kega Plugins können aber auch verwendet werden.
* Changed the Z-80 emulator from MZ-80 to RAZE as this is much more accurate and
since MZ-80 was having some problems with some games. If you find some games broken
* Updated M68K core to latest v...
Wonder Project J2 v1.0 Translation um 00:33:12 von kallez
Ryu hat eine neue Version seiner Englisch Übersetzung zum Nintendo 64 Spiel Wonder Project J 2 freigegeben.
It’s been several months since I last posted any news about this project. Well, it’s time to post some news again, and the reason is simple: it’s done. I’ve just made version 1.0 of my English Wonder Project J 2 (Nintendo64) translation available for download. It can be called a complete patch, with the exception of a few graphics, everything’s translated. You can grab it over here.
I can’t stress enough how important it is to read the readme.txt before you start playing. N64 emulation is not quite like the emulation of platforms like the SNES. There is a lot to know about the emulation, especially with this game. The readme should answer about 95% of the question you might have, so read it, your gaming experience will only profit from it.
So what else is to say? Those who’ve played the first game know what to expect. The game mechanics are very similar. It’s still a game that can get really tedious at times. But they did improve some things, for example the whole annoying stat leveling is gone. Also, you’re now free to decide in which order you do things. You don’t need to go through chapter after chapter like in the predecessor. And for those who haven’t played the first game, fear not, having played it is not really necessary. What kind of game is this? Some people may call this a RPG, but what it comes the closest to is a graphic adventure. Overall, I can’t really draw a comparison to any other game besides the first, but if you like the two anime ‘Nadia the Secret of Blue Water’ and ‘Kiki’s Delivery Service’, you will love this game.
Well, that’s all, I hope you enjoy the translation.
Glide64 Wrapper ziggy-test17 um 08:24:56 von kallez
Ziggy hat eine neue Test Version des GPU Plugin für N64 Emulatoren wie z.B. Project64, 1964 oder Mupen64 Glide64 für Windows freigegeben.
Again a new version , this time it fixes a problem reported by Tillmann, pieces in Dr Mario didn't appear right anymore, so now they're back. This (really stupid) bug that I introduced recently might have caused other problems as well.