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Samstag - 30.08.2008


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SNESGT v0.230 beta 6 um 22:54:30 von kallez
Der Super Nintendo Emulator SNESGT von Gigo ist in einer neuen Version erschienen.
    - Fixed several freeze or instability bugs which are caused by
     some changes between beta4 and beta5.
     Ver 0.230 beta5 freeze in many titles, and it is fixed.
    - Some minor bugs are fixed.
    - Improved emulation accuracy.
    - Added support for SPC7110 emulation....

    » weiterlesen



Freitag - 22.08.2008


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bsnes v0.035 um 15:49:12 von kallez
BSNES ein Nintendo SNES Emulator für Windows und Linux wurde aktualisiert. Die Änderungen sind:
    * Added video synchronization support at long last [blargg, byuu]
    * Added audio panel to control volume, latency, frequency and SNES input frequency settings
    * Added driver panel to select APIs to use for video, audio and input
    * Added crash handler...

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Montag - 11.08.2008


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bsnes v0.034 released um 22:16:11 von Nemu
BSNES ein Nintendo SNES Emulator für Windows, Linux und MAC OS X wurde aktualisiert. Die Änderungen sind:

    For this release: SPC7110 emulation speed has been greatly optimized, massive improvements to HDMA timing have been implemented, Multitap support was added, and the user interface was polished a bit more.
    Changelog:

    * SPC7110 decompression code updat...

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bsnes v0.031 um 09:39:17 von kallez
BSNES ein Nintendo SNES Emulator für Windows und Linux wurde aktualisiert. Die Änderungen sind:
    • Fixed bug and re-enabled HDMA bus sync delays
    • Emulated newly discovered IRQ timing edge case
    • Optimized offset-per-tile rendering
    • Added state-machine implementation of S-DSP core, ~5% speedup
    • Added SPC7110 detection, will now warn that this chip is unsu...

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Dienstag - 25.03.2008


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bsnes v0.030 um 01:07:04 von Hammel
BSNES ein Nintendo SNES Emulator für Windows und Linux wurde aktualisiert. Die Änderungen sind:
    I didn't want to release a new version so soon, however there is a rather serious bug in bsnes v029 where the path information for the save RAM files is discarded when one has not selected a default save RAM / cheat path from the path settings tab in the configuration settings ...

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bsnes v0.029 um 17:55:38 von kallez
BSNES ein Nintendo SNES Emulator für Windows und Linux wurde aktualisiert. Die Neuerungen sind:
    * Greatly improved invalid DMA transfer behavior, should be nearly perfect now
    * Major code cleanup -- most importantly, almost all PPU timing-related settings moved back to PPU, from CPU
    * Added option to auto-detect file type by inspecting file headers rat...

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Richard F. Bannister Emulatoren Update um 09:42:27 von kallez
Richard F. Bannister hat 3 seiner Emulatoren aktualisiert. Diese wären:
  • Oswan 0.8.0
  • BSNES v0.2.9
  • SMS Plus v1.3.2

    * (BSNES) Fixed an unfortunate bug in the previous release that caused sound to go badly off kilter after about fifteen minutes of play.
    * (Enhancer) Tweaked the behaviour of the Prioritise speed over smoothness opti...

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bsnes v0.028 um 22:11:53 von kallez
Richard Bannister hat eine neue Version des Super Nintendo Emulators bsnes für MacOS freigegeben.
    BSNES has been updated to v0.2.8, bringing it in sync with the core version for the first time in a little over two years. This brings many improvements to emulation, albeit with a performance penalty. I've gained most of the lost performance back due to aggressive optimizati...

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bsnes v0.028 um 17:42:05 von kallez
BSNES ein Nintendo SNES Emulator für Windows und Linux wurde aktualisiert. Die Neuerungen sind:

The major focus of this release was cleaning up the code even more, and greatly enhancing the Linux port to be an equal with the Windows port.

For Linux users, please note that the safest drivers were chosen by default, rather than the most full-featured drivers. The ...

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Sonntag - 03.02.2008


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Emerald Dragon v1.0 Translation um 18:37:07 von kallez
Nightcrawler hat nun die Englischübersetzung zum Super Nintendo Rollenspiel Emerald Dragon freigegeben.
    The time for talk is over and the time for deliverance is here! Ladies and gentlemen, after over 5 years of work (periodic), the English translation of Emerald Dragon is out! At last, for better or for worse, the world has been graced with an English version of this game! It will be denied to you no more! So, cancel your plans, spread the word, and tell your friends. It’s Emerald Dragon time!

    This time around, I’ve included a custom patcher, ‘TransPatch’ (Windows only), that will only allow you to patch the correct copy of the game with the correct patch. It’s about as newbie friendly as it gets. It will patch headered or non-headered games. Don’t you dare create a topic in the forums or send me an e-mail on patching help unless you’ve given this utility a try! For everybody else, you can apply the patch soft or hard, however you please.

    This patch has been tested on the real hardware, so copier players rejoice! As for emulators, I’d recommend BSNES as it’s the only emulator that gets the sound right. It works OK on SNES9x and ZSNES, however notes stick in the music and sometimes instruments can be off pitch in certain songs. Otherwise it plays OK.

    Please, as a personal favor to me for all my (and others) hard work, read the readme. Besides containing some important information, it contains plenty of information on the project, some of which you might find interesting, or even entertaining!

    With that said, enjoy! I’m probably going on ROMhacking vacation for awhile until I feel like returning to action on Tenshi No Uta, Heracles IV, or whatever other interesting projects I may have up my sleeve!



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bsnes WIP um 21:13:14 von kallez
Vom Super Nintendo Emulator 'bsnes' gibt es folgendes WIP Update:
    Another WIP. Consider this one v0.027 RC1.

    Bugs fixed:
    - cheat code editor works once again -- cart/ was not loading or saving the files, and memory/ was not reading from it. Yeah, it was completely broken in v0.026
    - miu/Win supports window.set_background_color(). The trick was to capture ...

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bsnes v0.027 um 13:40:02 von kallez
BSNES ein Nintendo SNES Emulator für Windows und Linux wurde aktualisiert. Die Neuerungen sind:

This version replaces libui with miu -- a new GUI wrapper library, and cleans up large portions of the source code.

Unfortunately, the GUI rewrite took far, far longer than I ever imagined. As a result, no work has gone into the core emulation for this version. But wi...

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Mittwoch - 19.12.2007


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bsnes WIP um 20:20:27 von kallez
Vom Super Nintendo Emulator 'bsnes' gibt es folgendes WIP Update:
    Another WIP. This one builds on Windows and Linux, and the binary has the terminal window disabled.

    Bugs fixed:
    - Added WM_ENTERMENULOOP message. Fixes audio looping for the 37th time since I started on bsnes.
    - Esc toggles menu properly
    - F11 fullscreen centers, but only to the screen,...

    » weiterlesen


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bsnes WIP um 22:31:30 von kallez
Vom Super Nintendo Emulator 'bsnes' gibt es folgendes WIP Update:
    New WIP. Much, much closer to release quality. Linux port (probably) won't compile at the moment due to minor changes to miu and vai. I left the console enabled for this WIP.

    Bugs fixed:
    - Windows always appear at 0,0 instead of centered
    - Input capture window doesn't actually read anything...

    » weiterlesen


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bsnes v0.026 um 23:20:59 von kallez
BSNES ein Nintendo SNES Emulator für Windows wurde aktualisiert. Die Neuerungen sind:
    Since the last public release, I've completely rewritten the memory mapping and cartridge loading systems. With this, I've added preliminary support for the Broadcast Satellaview (BS-X), however very few BS-X games will run at this time. I've also switched compilers from Visual C++/8 to ...

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bsnes WIP um 18:05:15 von kallez
Vom Super Nintendo Emulator 'bsnes' gibt es folgendes WIP Update:


    That's from the original BS Zelda, week 3. At least, as original as we can get ... very little BS-X stuff is actually verified :/

    The game itself boots through the BIOS. To get that to work, I had to modify $ffd5 from $80 to $7f. Apparently, if that byte is >= $80, the game will not show up in the list of games on the flash cart. I'm guessing it's some sort of game disable thing. The St. GIGA service probably disabled the game after a certain time period elapsed. I could easily enough auto patch games when loaded, I guess.

    I have all of the flash cart I/O emulated, and about half of the BS-X cart MMIO emulated. But I don't emulate any of the base unit yet. Kind of pointless to emulate the base unit anyway, but I'll add what I can there as it may help compatibility.


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bsnes WIP um 15:50:23 von kallez
Vom Super Nintendo Emulator 'bsnes' gibt es folgendes WIP Update:
    Ok, new WIP up. Pretty much all of the credit goes to others, this time.

    Changelog:
    - I forgot to set the region, so PAL games were running as NTSC; this is fixed
    - Added Nach's BS-X slotted flashcart detection (added his Ys'3 SRAM detection earlier)
    - Used BSC-1A7M-10 PCB mapper from O...

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bsnes WIP um 06:30:41 von kallez
Vom Super Nintendo Emulator 'bsnes' gibt es folgendes WIP Update:
    Progress report

    Since the last release, a lot of time has been spent cleaning up the source code. I've removed the never-used polymorphism tricks, simplified interface.h greatly, cleaned up cart/ a bit, and now I've completely rewritten memory/ as well.

    As memory chips reside all over the ...

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bsnes v0.025a um 07:34:24 von kallez
BSNES ein Nintendo SNES Emulator für Windows wurde aktualisiert. Die Neuerungen sind:
    Last minute bug

    My apologies, I added code to display an alert when the Sufami Turbo BIOS was not present at the last minute before the recent release. What I failed to realize was that I added the alert to the same routine that loads save RAM files. Meaning that whenever one lo...

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bsnes v0.025 um 08:14:51 von kallez
BSNES ein Nintendo SNES Emulator für Windows wurde aktualisiert. Die Neuerungen sind:
    bsnes is exactly three years old today. I've posted a new version which adds DSP-3 and DSP-4 special chip support. The DSP-3 is used by SD Gundam GX, and the DSP-4 is used by Top Gear 3000. Please note that the DSP-3 is not fully emulated, thusly SD Gundam GX is not fully playable. Also,...

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